Ratrod - low polygon / real time All images seen are Real Time screenshots from the 'Marmoset' engine. No renders or photoshop effects, just the low poly mesh with Diffuse, Normal, & Specular maps.

The mesh is 9,993 tris / polygons. I wanted to keep the poly count low, to really show off what a good set of textures can do for a model. There is no Ambient Occlusion baked into the texture

The mesh is made up of seperate objects, Connected in the Schematic (not grouped). Done for ease of animation, and topology for correct shading.

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3D Low polygon Piston Head Ratrod / Hotrod
3D Low polygon Piston Head Ratrod / Hotrod
3D Low polygon Piston Head Ratrod / Hotrod



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