Sewer / Dawntide - low polygon / real time Created for a personal project, this low polygon model has 888 tris / polys, and uses 1x Diffuse, Normal, + Specular texture maps (1024 x 1024).

The model also has no overlapping UV's for accurate Ambient Occlusion + other texture baking.
All images seen are Real Time screenshots from the 'Marmoset' engine. No renders or photoshop effects, just the low poly mesh with Diffuse, Normal, & Specular maps.


Contact info@gvgraphics.co.uk LinkedIn Tumblr Twitter

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old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics
old shed 3D model and Textures by GVGraphics



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